Meduse is electronic instrument for controlling Sonicave installation, but can be played also alone. It is built for the collective sonic improvisation and exploring.
It consists of ten touch zones with capacitive sensors that triggers sound sources (sampler, synth, sequencer).
Five distance infrared sensors in the middle of the object act as a modulators for this sound sources. One modulator modifies several sources so the relationship is more complicated to explore.
The sound engine is done in max/msp. It was my first project in max/msp.
The object was built for the cave environment, so it’s suited for the falling drops. Even drops triggered the sounds sometimes.
This sensory interface is filled with lights that are miniature of the Sonicave light system. The led are drenched into the synthetic resin. Form for the resin was made of the stones taken from the cave.
Microspace – macrospace